One thing that strikes me here during Akademy is the sense of community convergence one gets.
While other Free software projects drift apart, splitting up in multiple forks that stop talking to each other, differentiate based on the wrong reasons, what we see here during Akademy is projects growing closer to each other. This is a good development, so let’s look at it a bit more detailed.
KDE is continually evolving, becoming more diverse by the day. As an organisation, we realised that, and many see KDE as an umbrella organisation for Free software, rather than a “project doing a desktop environment”. When we published the KDE Manifesto, we set the tone for this to happen, and now we see it unfold. The KDE manifesto defines KDE as a community of like-minded Free software people. One of the most important adjectives to describe KDE is inclusive, that means that we define ourselves in terms of commonalities, rather than trying to differentiate ourselves from our peers.
Also, as an organisation that is in the business for 17 years, we have gathered a large body of expertise, best practises, knowledge how to run a community. We have also proven to be a sustainable and stable organisation.
At Akademy, the KDE community is joined by a wide variety of people not directly involved with KDE. We have VLC here, Razor Qt, Mer and of course our long-time friends from Qt present. This, on the one hand provides excellent opportunities for cross-pollination and solving common problems (or even just sharing pain!), on the other hand it makes us think if we’re at the right level of collaboration right now. Is there more to share among these distinct organisation, does it make sense to merge some of them and share the overhead?
This surely is food for thought, and I expect this class of discussions to last until long after Akademy, but it is very refreshing to see. It also increases the value of all our communities. Synergy through convergence.
It’s also an excellent way to make new friends, and look outside our own frame of reference.
This year’s general assembly of KDE e.V. during Akademy will be my last one as a member of the KDE e.V.‘s Board of Directors. I had been elected during Akademy 2006 in Dublin, and since then served the KDE community by working on organisational bits necessary to support a Free Software project. We’ve seen times where our environment wildly changed, times of growth, consolidation, growing pains. Looking back fills me with satisfaction how we have developed KDE e.V. as an organisation. I think KDE e.V. is exemplary in many ways for other Free Software, and Free Culture projects. One of the cornerstones here is continuity, we simply had the time to learn a lot, to define and implement necessary processes around administration, fund-raising, legal questions, conference organisation and many more. As it stands today, KDE e.V. is an organisation that provides the continuity necessary for a community to think ahead, and the necessary infrastructure to foster and support those next steps. KDE e.V. is also an organisation that constantly evolves, reacting, but also foreseeing and preparing for the next steps. We have a well-functioning team in place to guide this, and I’m confident that the current and coming board members will keep developing KDE e.V. as an organisation towards its goal of supporting KDE.
Earlier this year, I had also resigned from my role as one of KDE’s release managers. When I joined the release time, around KDE 3.5 (our software compilation was still called KDE back then), our release process was becoming dysfunctional. In KDE 3 times, coolo (to some known as Stephan Kulow) was the release dude, and it was all in his hands. He did a great job, but, just like in many other areas of KDE, embodied a single point of failure. Not that he, or others we relied on, ever failed, but it’s usually more a matter of statistics than personal skills, attitude and motivation. For critical tasks (and actually releasing all the work of such a community for others to use is a pretty critical one!), you want a team in place that can fall back on each other, both to spread workload and risks. Afin, KDE needed release managers, and after a detour through a more official body (the KDE e.V.-elected Technical Working Group, for those who remember this episode), it became clear that only a self-motivated group of people that want to get the job done will work. In hindsight, this sounds completely natural and closely aligned to KDE’s way of achieving things, but I think this way had to be walked, we have learned from it, and in the end, there’s a competent team in place which can deliver our software in time and quality. As being on the release team is work, and at times quite a lot, I wanted to get rid of this eventually. I managed to pull out, I think without leaving too much of a hole. A few releases have been done without me actively particating. Probably, most people won’t even have noticed. Perfect.
So am I on the way out? Most certainly not! I’ve been consistently shifting from organisational tasks to more technically oriented work, which to me personally, is a good development. I simply get more kicks out of writing code than reading emails. In that regard, I think I’m in good company.
On a professional level, I’ve been working for Blue Systems on Plasma’s upcoming version for a while now. I’m spending most of my time on Plasma and our Frameworks 5 effort, and enjoy that a lot. It gives me both the time to intimately understand more parts of our codebase, and much opportunity to learn new things and improve and develop existing skills. The work happens entirely within KDE infrastructure and community, and I’ve got a bunch of great colleagues who are equally eager to take big steps, technologically with our codebase. My role has now shifted a bit to also include team coordination tasks, which is an interesting exercise. On the one hand, a geographically spread team is harder to keep track of, but this is offset by the great motivation, skills and attitude of my colleagues (within both Blue Systems and KDE).
Luckily, my life’s not all KDE and the serious business of software development. In May, Kim and me travelled to Indonesia. We spent a few nights in the jungle of Borneo, took a walk with Orang Utans. We planted trees, and slept the nights on the deck of our boat acompanied by jungle noises and clear skies. On Java, we visited the Borobodur, a giant buddhistic temple, one of the 7 wonders of the world, we learnt about the roots (literally and figuratively) of many conveniences such as coffee, rice, tobacco and latex. We climbed up a Volcano. From Java, we set off to Bali, travelled along its North coast and then spent some time on Gili Trawangan, which is part of a group of sandy, tropical islands just off the coast of Lombok. The time in Bali and on the Gilis did my scuba diving skills really well. The area is excellent for diving with warm waters and amazing marine life. My finning technique has improved vastly and I’ve got dehydration under control much better now. During our dives we spotted lots of coral, soft and hard, vast amounts of colourful reef fish, turtles, reef sharks, morays, sea snakes. The abundance of colour and life was enchanting, though fragile.
With all that said, some of you will meet me later this week in Bilbao for Akademy. I will arrive on Wednesday already, going to see Depeche Mode and The Editors at BKK festival. If you want to talk Frameworks5, Plasma2 or anything else which lies in my line of interest: Talk to me.
We (the KDE Plasma Team) are sitting at the SUSE office in Nürnberg, Germany right now, kicking off the already 6th edition of Tokamak, which is the name for (most of) our Plasma meetings. A Tokamak is a container for Plasma, which uses magnetic force to keep the Plasma in one (very hot) place. For the Plasma team, it provides a high-bandwidth setting where we can discuss, design, review and hack on the technology behind the Plasma workspaces. This meeting’s topic is Plasma2, the evolution of Plasma into the Qt5 and Wayland world.
First, we agreed on a bottom line: “Plasma 2 will be at least as good as the current Plasma, and probably better in many aspects.” This means that we’ll have to invest considerable effort and time into stabilization. At this point, where we are probably still a year or so away from a Plasma2-based release, making it part of our planning now will allow us to focus on the things that we think, matter. Among that is making sure the transition to KDE Frameworks 5, Plasma 2 and Wayland will be as seamless as possible, and perceived as an upgrade to our users.
But why are we doing this? Why are we putting so much work into it, what’s the benefit for the user?
Why switch graphics stacks?
In the past years, the landscape of graphics under Linux has changed quite a bit. Many things, like memory management of the graphics stack, rendering of primitives, font rendering, and a few other things involved in the process of “getting pixels onto your screen” have changed, and they’ve changed for the better. With a stack based on Wayland (and in extension Qt5), we are able to utilise modern graphics hardware better, to reduce maintainance effort and hopefully grow the community around the graphics stack, and not at least, to make sure that every frame that ends up on the screen is perfect. In the X11 world, we can’t really control it, since we have no idea when something is painted, in which way it is, where it’s painted, and when the pixels end up on the screen. With Wayland, this process of event processing, rendering and blitting is structured and guaranteed to happen in a certain order. In the end, this transition will enable us to put 60 perfect frames every second on the screen. The new architecture also allows us to split the rendering into its own thread, so data processing or event handling in the application doesn’t end up delaying rendering. 60 frames per second will make the UI feel smooth as buttery silk, leading to less strain on the eyes and a nicer user experience.
While moving its codebase to Qt5, the KDE Development Platform is undergoing a number of changes that lead to a more modular codebase (called KDE Framework 5) on top of a hardware-accelerated graphics stack. In this post, you’ll learn a bit about the status of Frameworks 5 and porting especially Plasma — that will be known as Plasma Workspaces 2, paying credit to its more convergent architecture.
Let’s start with something visual, before we get to the nitty-gritty:
Video showing a basic port of a Plasma Desktop Containment to Plasma 2
A whole bunch of libraries can now be built, installed and packaged separately. Those include (in tier1) Solid, Threadweaver, kdecore, karchive, kwindowsystem, and more, and in tier2 kauth and kconfig. Plasma has already moved into its own repository, and can of course also be built separately.
Kevin has been plugging away at removing problematic interdependencies between those libs, and recently could ditch (i.e. move to kde4support) a few classes that make it easier to just use Qt machinery (QApplication & friends) to bring up “KDE applications”. KAction has gone, KAboutData, so KDE Applications are now less “special” in the Qt world — a good thing for portability.
Splitting and untangling kdeui from kdelibs proves to be a bit more work- intensive than initially hoped. Fracture lines are becoming visible. The problem here is that this task is holding up the parallelization of development, so this has a high priority right now.
We’re also using a continuous integration system now to keep us on our toes with respect to “buildability” (which can be a bit daunting with so heavily shifting ground in kdelibs, this will calm down at some point though).
Video showing a Plasma 2 OpenGL shader demo widget
Plasma & KWin
Good progress, especially in the last month, in three areas:
API reviews: we’ve been doing weekly sessions for libplasma2 API reviews, where we’re going through the entire API and think about improvements for the Plasma 2, post-graphicsview world. As a result, libplasma2 has shrunk to about 1/3 in (compiled) size in its current state. We don’t expect it to grow much, since, in the scenegraph world, it plays another role than previously (although developers used to QML won’t really notice). (Join in the Hangout, if you like, we usually start on Monday morning around 10.00 UTC, just pop up in the #plasma channel and ask Marco to invite you). Our mutual status updates and Cool New Development is recorded and made available on Youtube for interested people, Last Monday’s session can be found here, but today we skipped it — you get this more detailed blog post in return. :)
Imports: Basically our QML runtime, it consists of Plasma Components, extras, bindings for things like dialog, framesvg and dataengines, drag and drop, krunner models, and a bunch of other stuff. I’m working on this right now, and have about 95% of the imports originating from kde-runtime working in Plasma2. We’ll be able to offer almost the same API to Plasma2 QML users, as in Plasma1, so porting of your QML code will be very easy.
Shell: In Plasma2, instead of having specific plasma-desktop, plasma-netbook, plasma-device shells, we will use one “generic” shell that loads containments (which then load applets), wallpaper, toolbox, etc. The shell can dynamically replace these components (change wallpaper, for example).
A few things are new here: in Plasma2, plasmoids provide their config ui via QML files, that are part of the package. That solves the problem that we could not really influence the behaviour of the configuration UIs from QML in Plasma1. It will also allow to transparantly switch between instant apply and “OK/Apply/Cancel” buttons, depending on what fits the usecase. Marco is on this.
Martin has been pushing the removal of the direct X dependency further through porting to XCB. He’s also recently started on a Qt5 port. One problem with KWin is that Martin needs a bunch of changes to have QtQuick and KWin run in the same process, that means making sure that KWin and Plasma (or QtQuick2 really) properly share and interact in the same OpenGL context. There’s a chicken-and-egg situation for kwin, since it needs to load for example window decorations and task switchers (both from QML) to be useful, but it can’t right now. The X11-based windecos won’t make it into Plasma2, so we’d rather avoid porting them just for the time being. Martin is on that though, and he earns our gratitude for going through this painful period in the porting procedure.
One of the perks of doing the release notes for the upcoming KDE SC 4.10 is that you get to try a lot of new applications. One of the highlights of tonight’s webmonkeying certainly is KTouch. It’s actually been around for a while, now Sebastian Gottfried has taken it under his wings and modernized the user interface. KTouch welcomes the user and takes it through the lessons, I’ve got to say that it’s all works rather spiffy, easy to understand and quite fun to use.
The user interface is done in QML, it uses Plasma’s QML Components, transitions and subtle animations. The application also nicely presents statistics about your performance and progress, it guides, but doesn’t restrict the user. Well done. :)
The new version of KTouch will be available with the KDE Applications 4.10, to be released on February 6th.
As many other components of the Plasma Workspaces, Plasma Desktop’s default Containment is being ported to QML. A technology preview of the containment is being demoed and can be tested by a wider audience now. While the port is mainly replicating the current desktop containment in QML, its interaction scheme to position and manipulate widgets on the desktop has been improved.
First of all, a note: The code presented in this article is not part of the upcoming Plasma Desktop 4.10. It can easily be installed on top of it, it might see inclusion in the summer 2013 release, however
In our Roadmap, you learn that KDE is currently porting many aspects of its workspaces to QML, with the goal to create a more modern user experience on top of state-of-the-art technologies such as Qt5, OpenGL scenegraph and Wayland. The move to QML is a gradual process, made possible by the componentized architecture of Plasma. Widgets and other components that make up the workspace are replaced with QML ports one by one. The premise is to not introduce regressions by shipping each component “when it’s ready”. Ultimately, we need a complete set of QML components to run the whole desktop (and at some point also apps) directly on top of the graphics hardware, leading to higher graphics performance and more available resources on the CPU.
One of the important pieces is the Desktop containment. This is the component in Plasma that is responsible for managing and laying out widgets on the desktop and creating the toolbox (which makes some “workspace actions” available to the user. In general, a “Containment” is an area on the screen (a panel, the desktop background, the dashboard, …), and it takes care of managing widgets, their position and sizing within. It also offers access to action specific to widgets, or the containment or workspace.
The currently shipped (also in 4.10) default Desktop containment is written in C++, using QGraphicsWidgets and offers free placing of widgets on the desktop, with a bit of edge and overlap detection and repositioning poured in.
Most of the new containment is exactly the same as in the current default — this is done by design, we do not want to introduce radical changes to the workspace (and the users’ workflows), but rather improve gradually and in an iterative process. There are two areas (which in fact are closely related) where we did change a few things: positioning/sizing and visual cleanliness. These are expressed in two changes: integration of applet handle and positioning aids.
In order to reduce visual clutter, we integrated the applet handle into the applet’s background frame. Previously, it would be its own frame, and shift out as separate element from under the widget. Merging handle and background frame reduces the number of distinct elements on the screen and allows less intrusive transitions when the widget handle becomes visible.
The second important change is that we now provide helpers when the user moves and resizes a widget. When moving, we show a halo at the position the applet will snap to when dragged. This makes widget placement more predictable and allows the user to get it right in one go. We also align the widgets to an invisible grid, so applets automatically end up being aligned pixel-perfectly with each other, which leads to a more ergonomic workflow, cleaner appearance of the workspace, and again to less visual clutter.
Platform improvements: Bindings and Toolbox
An important aspect of the work on the QML containment, was to improve the bindings which load declarative code (QML) into Plasma shells, these improvements are included in Plasma 4.10, due to be released in early february. This includes the necessary platform features to allow running fully-featured QML containments, something which we have done in Plasma Active for a while, but within a more confined context.
As a result of this work, Plasma can now also load toolboxes written in QML. The Plasma Toolbox is the little widget with the Plasma icon you can see on top of many containments, and which gives access to actions such as add widgets, settings, shortcuts, etc.. The toolbox used with the containment shown is a 1:1 port of its counterpart in the current default (C++) toolbox. The name of the toolbox package is currently hard-coded in the bindings (it loads it from the org.kde.toolbox package and silently falls back to the C++ implementation if that isn’t found — a 4.10 feature), but it also opens up this part of the workspace to QtQuick goodness. The toolbox is basically a translucent layer on top of the desktop, so much freedom is given to other implementations).
A template and a bridge
The code is not only there to replace the current containment, it also serves as a template for new developments. With the new containment bindings in place, it is now very easy to create your own containment, modify someone else’s and publish them to share them. The containment shown is just one example for what we can do with the QML integration features in Plasma. As Plasmoid packages are architecture independent, this of course works across devices and different workspaces.
The work that is upcoming in Plasma Desktop is further bridging the gap between Plasma’s interfaces for different devices and formfactors. Some of its code has been introduced in Plasma Active, and is now available in a more generic fashion also for Plasma Desktop (and Netbook). This brings us closer to one of our goals, having only one shell that dynamically loads a suitable interface (Containment, Widgets) for a given formfactor, use case, output device, etc.
Give it a spin
If you’re interested and would like to try it (we appreciate feedback, it’s especially valuable in this phase!), there are two ways to get this containment. The minimal requirement for it is Plasma 4.10-beta1.
If you’re using git, you will find the code in the branch called “plasma/sebas/desktop-qml”, just check it out and build it, install it, run kbuildsycoca4, and you’re done.
If you are using the packages, you can easily install the following two Plasmoid packages to your system:
If your system is using a version prior to KDE SC 4.10-beta1, the packages will install, but not work.
The following commands install the necessary Plasma packages into your home KDE install directory.
# create the package directory and go there
mkdir -p `kde4-config --prefix`/share/apps/plasma/packages/org.kde.toolbox
cd `kde4-config --prefix`/share/apps/plasma/packages/org.kde.toolbox
# unpack the plasmoid package
# check if it's installed correctly,
# this should list metadata.desktop and contents/
ls -la `kde4-config --prefix`/share/apps/plasma/packages/org.kde.toolbox
[Edit: changes –localprefix to –prefix, as we’ve found a bug in –localprefix code.]
Then install the desktop containment package (If you’re updating the containment at a later stage, use plasmapkg -u.):
plasmapkg -i desktop-git28012013.plasmoid
You can now choose the new containment from Layout dropdown in the Desktop Settings, pick “Default Desktop (QML)” there.
I would like to thank Blue Systems for supporting my work on the above topics.
KDE’s Next Generation user interfaces will run on top of Qt5, on Linux, they will run atop Wayland or Xorg as display server. The user interfaces move away from widget-based X11 rendering to OpenGL. Monolithic libraries are being split up, interdependencies removed and portability and dependencies cut by stronger modularization.
For users, this means higher quality graphics, more organic user interfaces and availability of applications on a wider range of devices.
Developers will find an extensive archive of high-quality, libraries and solutions on top of Qt. Complex problems and a high-level of integration between apps and the workspace allow easy creation of portable, high-quality applications.
The projects to achieve this goal are KDE Frameworks 5 and Plasma 2. In this article, you’ll learn about the reasons for this migration and the status of the individual steps to be taken.
As this article is going to be a bit long, due to its level of detail, you can just skip to the end of every subsection to get the executive summary. Also, I would like to thank Blue Systems for their sponsoring of a lot of the work that is going into the future of KDE’s products, among which, mine.
Status Frameworks 5
Development of KDE’s Frameworks5, which focuses on modularization of APIs currently contained in kdelibs and kde-runtime, loosening its internal structure and making it possible to only use specific parts by splitting it into individual libraries and solutions.
The entire work to be done for Frameworks 5.0 is split into 7 topics. Three of these “Epics” are done:
Initial communication and documentation (Kevin Ottens),
Merging of code into Qt 5.0 (David Faure)
Reduction of duplication with Qt by removing classes and using their Qt alternatives (Stephen Kelly)
Four Epics are currently work in progress, three of them are monstrous:
Build system (Alex Neundorf, Stephen Kelly)
CMake (upstreaming some stuff, modularization, porting)
Modularization of CMake KDE settings (work in progress)
Modularization of macros
Review and inventarize Find* CMake modules
kdelibs cleanups (David Faure)
This is a large Epic, containing many bite-sized tasks. Roughly 50% of them are done, 37 tasks remain open and 7 are being worked on, an extensive list is on the wiki.
Qt 5.1 merging (David Faure)
This is the list of things that we haven’t been able to merge upstream into Qt 5.0, so we hope we can upstream as much as possible into Qt 5.1. This can potentially cause timing problems, if we can’t get all the necessary things we need into Qt 5.1. 9 tasks are work in progress by David Faure, Thiago Maciera, Richard Moore and others. 52 tasks are on the todo list, most of them currently unclaimed.
Splitting kdelibs (blocked) (Kevin Ottens)
Another large Epic, in bigger chunks, meaning going through all libraries one by one, porting their build system to the changes in Frameworks5, cut out certain library dependencies and changing the translation system. 13 tasks are done, 12 work in progress and 8 on the todo list, not all of them assigned.
An extensive list of libraries and their status can be found on the wiki.
Frameworks 5 currently compiles on top of Qt 5.0 and basic system services run (kdeinit5), although not all of its dependencies have been ported to Qt 5. Work on Frameworks5 is ongoing, so it is currently quite a moving target, and will remain so for a while.
Plasma and KWin Direction
An architecture based on Qt5 and Wayland makes it possible to use a more modern graphics stack, which means moving from X11-based rendering to OpenGL graphics rendering. QtQuick2 (which is the QtQuick shipped with Qt5) makes it possible to offer a very nice and extensible development API, while using the full power of the graphics hardware to produce excellent visual possibilites. Plasma offers development APIs that make it easy to create well-integrated applications as well as workspaces that are flexible, extensible and fully featured on top of QtQuick, and in the future QtQuick2.
As KDE moves forward towards Frameworks5, Plasma is taking the opportunity of the source and binary compatibility break of Qt5 to do necessary updates to its architecture. The goal is to have a leaner Plasma Development API and depdendency chain and achieve a better user- and developer experience by moving the UI fully to Plasma Quick, which is QtQuick plus a number of integration components for theming, compositor interaction, internationalization, data access and sharing, configuration, hardware, etc..
This constitutes a major refactoring of the Plasma libraries and components. First, their UI needs to be done in QML. This effort of porting workspace components to QML is already well underway. Second, the Plasma library and runtime components need to be ported from the QGraphicsView-based canvas to QML. This means cutting out dependencies on classes such as QGraphicsItem and QGraphicsWidget to their equivalent in QML. In the case of painting and layouting code, it means porting this code to QML.
Plasma Components (containing a basic QtQuick widget set)
QtExtras (containing components missing in Qt, such as MouseEventListener)
PlasmaExtras (containing additional UI widgets for better integration, such as animations, text layout helpers, Share-like-connect integration, etc.)
Making scriptengines (such as the Python scriptengine) only export QObject-deriven classes to the QML runtime (needs investigation right now)
Port of widgets away from QGraphics*, also necessary for some QML code
Plans for KWin Plasma Compositor
Plasma Compositor refers, in a Wayland world, to the compositor used for Plasma workspaces, which is essentially KWin in disguise as Wayland compositor.
In KWin, we benefit from an ongoing effort to modularize and clean it up architecturally. For most of its UI, KWin already supports QML (Window decorations, tabswitcher, etc.). Some mechanisms which currenty work through XAtoms will need to be ported, the API impact of that will likely be quite limited for application developers.
The strategy for KWin is to port KWin to Qt 5, then make it possible to run KWin outside of an X server on top of KMS, using the graphics hardware more directly. The next step is to use KWin as compositor for Wayland display servers. The dependency of X11 can be removed once it is not needed anymore to provide compatibility with X11 applications, or can possibly be made optional.
Milestones for KWin (Martin Graesslin) (updated with further clarifications, thanks Martin):
KWin on Qt5 (work in progress, planned for 4.11): KWin will not depend on Qt 5 as of 4.11. The idea is to have KWin in a state that we could compile KWin with Qt 5/KF 5. But as it is unlikely that KF 5 will be allowed dependency for 4.11, we will not see a KWin on top of Qt 5 even if we achieve that goal. It’s a weak goal as we cannot release on it anyway.
on top of KMS (planned for 4.11): KWin in 4.11 will still run on top of the X-Server. This is mostly about adding a proof-of-concept. Whether that will be merged into 4.11 and compilation enabled will be seen once the code has been written. So in this case it will at most be an additional very hidden (env variable) mode for testing.
KWin as Wayland compositor (planned for 4.12): Again only as addition. As of 4.12 we will still be targetting X-Server as default. If we succeed we might add an option. But this pretty much depends on the state of Qt 5/KF 5 and QtCompositor. If any of those dependencies is not ready to depend on, the code might exist, but will not be released.
no X11 dependency (planned for the distant future): There are no plans to drop X11 support. But we want to have the possibility to build a KWin without X for new targets like Plasma Active. For the desktop there are no such plans.
Once we have a working libplasma2 and a useful set of QML Plasmoids, we can think of running an entire workspace in QML and on top of QtQuick2, either on top of X11, or with KWin’s plans in mind, on Wayland.
Porting status of important widgets to QML / Plasma Quick needed for the workspace:
Taskbar (close to first review, target: 4.11) (Eike Hein)
Folderview (work in progress) (Ignat Semenov)
Desktop containment (second revision close to review, target: 4.11) (Sebastian Kügler)
Calendar (work in progress, target: 4.11) (Davide Bettio, Sebastian Kügler)
Kickoff (about to be merged into master, target: 4.11)
KRunner (work in progress, target: 4.11) Aaron Seigo, Aleix Pol
Done: System tray, pager, notifications, device notifier, battery, lock/logout, weather, Wallpaper, Containment support
others from kdeplasma-addons
and more (see wiki)
KDE’s Framework 5 project is well underway. It will allow us to move to a more modern graphics rendering engine, make our development platform more portable, and make it easier to reuse solutions KDE has built. The work does not happen by itself, however, yet it is time-critical. With Qt5.0 being released, 3rd parties are porting their code already. These people will only consider using KDE’s technologies if they are actually available — and that means we need a Frameworks 5 release.
So is this going to be KDE 5? The answer to this question is still “No!”, for a number of reasons:
Frameworks 5, apps and the Plasma workspaces are not one singular entity. These parts are only released together (which might change in the future), and cobbling them up under one name really is really not helpful. (3rd party developers will think we’re only targeting Plasma workspaces, Plasma users will think you’ll only be able to run “KDE apps”, potential users of applications will assume that you can only use them inside Plasma workspaces — all of them untrue, all of them taken right out of my daily experience)
Within the Plasma team, we tend to use the abbreviation PW2 to refer to the next generation of Plasma workspaces. It stands for Plasma Workspaces 2, and it will probably be named differently in the future.
So, now you’re fully up to date on the status, isn’t it time to get cracking?
ownCloud offers a Free software solution to synchronize your files across different devices. I’ve been working on a KDE Plasma client for this server technology. In this article, after giving a bit of background of the problem, I explain the design concepts behind the new ownCloud Plasma client and demonstrate how it works and integrates with different Plasma workspaces.
I’ve been looking for a good solution to synchronize my data across different devices I use forever. The need arose when I got my first laptop (next to my desktop machine): I wanted to be able to work on my projects on both devices without having to manually copy files between the machines. It turned out to be actually quite a hard problem: Sure, you can work on your stuff on a remote machine, and thereby always work on one version of a certain file. But what happens when you’re offline? I needed files to be synched, and was looking for a more or less automated that worked both offline and online. I took a look at the Coda Filesystem, which seemed to solve this problem well, for others at least. It was a bit of a pain to set up (and understand how it exactly worked), but after a bit of fiddling, I had copies of my stuff on different machines. It seemed to work initially, but later turned out to be a little bit too brittle for my use cases (I don’t quite recall the details, but eventually, I gave up on it because it meant more or less constant maintenance, and still it wasn’t quite as bullet proof as I had hoped it would be. At university (where I both studied and worked for quite a while), we often used SVN for collaboration. There’s value to using the same tools in more places, so I put all my files into an SVN repository and used that for synchronization. Eventually, I moved these private data repositories to Git, as I grew more comfortable with this tool and it allowed useful things like offline commits and synching between “client devices”, not just between client and server. Not an automatic process, also not the most beautiful solution to the problem as it wasn’t quite as automated as I’d have liked it to be. Also, as computing became more portable, I needed something that would also blend in well with with all the devices that produce, collect and are supposed to carry my data.
My problem is of course not unique to me: File synchronization plays an ever more important role, Internet connections become faster and more ubiquitous, the device spectrum expands. Where people have been using one computer for all their electronic communication and computing needs, it now spreads across different devices, desktops, laptops, tablets, smartphones, media centers, and likely many more form factors we can only dream of today (or maybe not even that!). Devices jumping between network infrastructures doesn’t make it easier, and the most flexible solution seems to a central server – multiple clients model. ownCloud offers exactly that, it’s Free software (licensed under the AGPL), is easy to setup and runs on bog standard LAMP setups. Its server side performs well enough to be able to run it on even woefully underpowered hardware such as NAS systems or other embedded devices. More importantly, it gives you full control over your data, which is nice and important for private use, and often a hard requirement for institutional use cases, such as document management and sharing in a company.
I’ve been keeping a keen eye on ownCloud for a while, and, somewhere in its 3.x cycle, I decided to set up owncloud on my private server and started experimenting with it. Installation was quite easy, and the desktop client Mirall seemed to work well initially.
My own Plasma Cloud
After using it for a bit, I ran into a few problems, some of them simple bugs (most of which seem to have been fixed), some UI issues, and also a lack of integration. Mirall’s UI is a “standard systray application”, it always sits there in the system tray, shows its status and allows you to set up directories (“Folders”) for synchronization with the ownCloud server. Mirall’s UI, however bears all the traits of a “traditional” desktop application: It’s unsuitable for touch interfaces, abuses the system tray as task switcher and overall not quite up to modern UI standards we use in Plasma. As Mirall is geared towards portability (it’s the official desktop client for Linux, Mac and Windows), it lacked good integration into Plasma — the usual lowest common denominator problem). What crossed my mind was redoing the UI using Plasma technologies, thereby updating its Look & Feel and at the same time making it suitable for touch interfaces, such as Plasma Active, KDE’s device-independent user experience.
Collaboration for a new design
At Akademy this summer, Klaas (who works for ownCloud Inc. on Mirall), me and a few others sat down to talk about better integration of ownCloud into the Plasma Desktop. ownCloud being a project very close to KDE (it sprang from the KDE community, had developer meetings and travel expenses funded by the KDE e.V., partly runs on KDE infrastructure, and some KDE developers are also working on ownCloud), that seemed like the right thing to do. In a BoF session, we sat down, talked about what we’d like to see improved and started designing a KDE Plasma client for ownCloud, based on the Mirall code base. What we came up with can be explained as follows:
The UI bits and synchronization code from Mirall will be split, and the sync mechanism will be split out into a shared library
The shared library is used by a daemon, which on the one hand takes care of keeping files in sync, and one other side exports a DBus control interface
A Plasma widget shows synchronization status and allows basic control like disabling syncing
A System Settings module allows to setup synchronization of the ownCloud client
A Plasma Active Settings module allows to set up the ownCloud client from your mobile device
With this solution, we can cover a range of devices, providing a consistent operation and Look & Feel and share code to keep development costs down. Doing the UI components in Plasma Quick (Plasma and KDE technologies + Qt Quick’s QML), we can the maximum amount of code across different devices, and create a modern UI that adapts itself to form factors and input methods (meaning it will work well on both, mouse/keyboard driven target devices, as well as touch screens). As a bonus, doing the UI in Plasma Quick means it’s easy to hack, easy to contribute for others.
Having a clear idea how we want to go forward, and an agreed-upon plan de campagne, we sat down to implement all the designed goodness. Klaas was quick to split out the synchronization mechanism from ownCloud into its own shared library, and I started working on the bits needed for the Plasma client: The sync daemon, the UI components used by the configuration modules and the Plasmoid, and of course those UIs themselves. Progress has been quite good, I quickly got the synchronization daemon up and running, and could move to implementing the various pieces of user interface needed.In the process, I’ve created a bunch of patches to Mirall, some of them merged, others still in the review queue. They’re mostly fairly trivial, splitting out a bit of QWidget-based remainders from the daemon (and thereby cutting down its size considerably), and extending the API (in a backwards compatible way) to allow better status display and control from the user interface “satellites”.
File synchronization is of course the main feature here. This already works reasonably well, including setting up of server and folders. The UI has a few problems here and there, but the important pieces are in place. The plan is to ship a first stable version with the release of Plasma Active 4 in March, which will also mark the availability of the desktop client.
How to make it all happen faster?
I’d be most grateful if distro packagers would pick the new ownCloud Plasma client up at this point, package it and allow users to test it (with the necessary warning signs of eating pet and firstborns attached, of course). There’s still quite a lot of work to do, but the basics work, and getting feedback helps me prioritize what to work on first to get this into the hands of our dear users. Of course if you’re interested in contributing to the client directly (in the form of code, UI design, bug fixing, polishing, performance, etc, you’re also most welcome to do so. The code is currently hosted on Github (like other ownCloud subprojects, if you prefer a Free software solution, we can clone it on KDE infrastructure as well, and sync our upstream changes as needed to Github). In order to build it, check out and build the “plasmaclient” branch. This will install the various components to your system. After running “kbuildsycoca4″ (or relogging in), you can enable the Plasma widget through your notification area configuration.
I’ve attended FOSS.in in Bangalore two weeks ago. FOSS.in is the largest Indian Free software conference, and has been on my list of conferences to ever attend for a long time. I’m back home for a good week now, so it’s time to recap a bit my experiences there. I travelled together with Lydia, a.k.a. Nightrose, who was attending on behalf of Wikimedia to tell about Wikidata. For the conference, I was scheduled for a talk about Plasma Active, and we also did a workshop on creating device-adaptive interfaces. More on that later.
Lydia and I went a few days earlier, to have some time to see Bangalore and surroundings. It was my first time in India, so also a good opportunity to see a few new things here and there, and to acclimatize. On the first day, we went around the city a bit, and later were invited to PES-IT, a renowned Indian IT college, where a 24hour open source hackathon would take place. Lydia and I held ad-hoc presentations about getting involved with KDE and Plasma Active respectively, followed by hands-on demos and discussions about both technical and non-technical issues. The students and professors were very friendly, and it was awesome to see enthusiastic students spending their weekend together hacking. We only arrived late at night back at our hotel, after some long and enlightening discussions about Free software and Indian culture. What struck me in particular (and in a very positive way) was the number of girls attending, about one third. In most “Western” countries, information technology is very much a male trade, Dutch universities for example struggle to attract more than one or maybe two girls each year for their computer science courses. India is way ahead there, which on the one hand is great to see, but on the other hand raises the question what is going wrong in my home country. Free software communities suffer from the same skewed demographic, so the same question applies here.
Jean-Baptiste (j-b) of VLC arrived two days after us, and we all hopped on a nightbus to Hampi, a UNESCO heritage site, an old capital of a long-gone empire and religious centre a few hours North-West of Bangalore. There, we spent an unforgettable day, from watching (and participating) in the morning ritual of washing your body in the river, sipping a glass of chai, having a wonderful breakfast under the Mango Tree, watching temples in a beautiful surrounding, more wonderful curries, chais, temples and friendly people to enjoying the sunset from the top of a mountain.
On Thursday, FOSS.in started. One of the booths that struck me first was the stand of Aakash, which is a low-cost tablet meant for students. The tablet is procured by the Indian government under the supervision of the Indian Institute of Technology in Bombay (IIT-Bombay). It is running a dualboot Linux/Android system right now. The Aakash people have already looked into Plasma Active (they prefer it much to Android, but there were some problems getting it to run on their hardware. The hardware is a 7″ tablet with a a capacitive screen, 512MB RAM and otherwise an Allwinner A13 chip with Mali400 GPU. That should just be powerful to enough to run Plasma Active. I got demoed a few applications, both under Android and Linux which quickly revealed why Android was not the best choice: Android basically made a lot of apps run 3 times slower. In the course of the next days, I sat down with IIT’s developers to look into problems they had with getting PA to run. We made some progress, and fleshed out strategies how to get it to run. One bigger hurdle is the lack of a good graphics driver, other tasks involve “relatively simple” system integration tasks. Doable, it seems, and a wonderful opportunity to bring KDE’s software to a very large new group of users.One thing that struck me as genius in this project is that it is not limited to procuring hardware and getting it to boot, but a large part (60+% of the budget) is allocated to content creation. Software is created under the GPL, content under Creative Commons, non-commercial licenses. Translation of content is an integral part of the project, so this initial Freeing of educational content has the potential of being very useful far outside of India as well. Visionary. As with any big project, there are also critical voices. Hardware is one issue, building a relationship of trust with Chinese manufacturers is not easy, as is getting the manufacturer to understand the constraints and requirements of Free software. I wish the Aakash project all the success it needs however, and we will continue to support the goals of the project. This could be the beginning of a wonderful thing. :)
Plasma Active Presentation and Workshop
On the first day, I held a presentation about Plasma Active, its approach, technology, goals and so on. The talk took place in the main hall and was well attended. I collected some valuable feedback, and am happy that people understand the ideas and believe them to be right. The next day, we held a KDE miniconf, where Shantanu and me did a workshop on developing device-adaptive apps. In the workshop, we outlined the process from idea to running code on a device, and dug into details. We had about 50 interested visitors, the workshop itself was quite interactive, and we did some live-coding, it was a lot of fun to do.
During the conference it became evident, that the Indian KDE and Free software community would very much like to organize an Indian KDE conference again. After conf.kde.in 2011, which was a great success, this seemed like a good idea, so we did some planning on that, asked if people were willing to volunteer in the organization and outlined a few possible options. The discussion has moved on to the kde-india mailinglist, so if you are among the people who would love to see conf.kde.in 2013 happen, join the list and add your ideas and man/girlpower!
The Internet of Things
One of the presentations I attended during FOSS.in was by Priya Kuber, who works for Arduino. Arduino produces a open source hardware microcontroller aimed at educational purposes. The talk was very inspiring, so I wondered if I could use this for some home automation tasks, as simple example a remote power switch to turn on my workstation in the office, or somesuch. Priya sat down with me and quickly got me going with my own basic programme for the Arduino microcontroller, and it was all very easy and fun. Back home I ordered an Arduino starter kit, which has already arrived and contains basically what I’d call a kid’s microcontroller wet dream, it has the Arduino Uno board, LEDs, sensors for light, temperature, an LCD display and a bunch of other small electronic components along with a nice book. Surely something to spend the calmer Christmas days with, old style. :) Still in India, I sat down for an afternoon and hacked up some code to use with this little project, and got already quite far. The idea is to connect the Arduino to my RaspberryPi (which is energy-efficient enough to run 24/7), run a small http server on the RPi and use that to remote control physical devices at home from a remote location (I’d like to think of a tropical island here ;)). I’ve implemented the server in twisted Python, it presents a JSON interface, which can be directly consumed from a QML Plasmoid, on either my laptop or any Plasma Active device. I didn’t get around to doing the actually interesting hardware part, yet. Maybe this is the feable start of using KDE technologies for home automation and domotica?
I would like to thank the KDE e.V., the foundation for the KDE community, for supporting my trip. You can also pitch in here, to make participation of KDE contributors in this kind of events possible by Joining the Game.
I’m on my way back from the Randa Meetings, where a few teams in KDE came together to collaborate on the next steps in their respective subprojects. I’ll post this to my blog after arrival, but as I’ve got some time to kill here in Basel, Switzerland, close to the German border, I decided to recap what we’ve been up to in the past days. I’ll concentrate on what the Plasma team has been working on. Present were Marco, Aaron, Afiestas, Giorgos, Antonis and myself. Giorgos and Antonis are still relatively new to the Plasma team, they concentrate on on making Plasmate rock, but have also done some excellent work this week on libplasma2. I’m happy to see the influx of enthusiast and skilled new developers in the team, as that reduces the busnumber and makes it easier to achieve our audacious goals.
Speaking of goals, we came to Randa with the plan to achieve a critical mass towards libplasma2. But what is libplasma2 exactly? Well, while we had some plans where to go with it, there were still a few items unclear — but not anymore! One of the big ticket items was the future of QGraphicsView in Plasma. QGraphicsView had been introduced in Qt 4.1. It’s basically a canvas on steroids, that gained features to create a fluid, widget-based UI using it. In Qt4, QtQuick uses QGraphicsView as its rendering backend. QGraphicsView is heavily based on QPainter, and employs a procedural way to rendering the UI. In Qt5 and QtQuick2, graphical display is supposed to move to an OpenGL scenegraph, making it possible to move much of the work involved to display a UI into hardware, so your GPU can do its magic with your UI. The benefit for the user is mainly that we’re able to have a much better performing rendering engine underneath (so smoother graphics), and more CPU time left to do the real work of your application. (One side effect will likely also be that we save a bit of power on mobile devices, as the GPU is much more efficient in doing these tasks – it has been optimized for it. (Experts say that the saving is in the range of an order of magnitude. Wether or not it will be noticeable to the user in the end, we’ll have to see later.)
As the OpenGL-scenegraph-based rendering is an entirely different paradigm compared to the procedural QGraphicsView, we have to rethink our use of QGraphicsView. Unfortunately, QGraphicsView is deeply ingrained into Plasma’s architecture. Even more unfortunate is that it’s not as bugfree as we’d like it to be, in fact much of the occasional rendering glitches you sometimes see in Plasma-based UIs are caused by QGraphicsView problems. Moving away from QGV and towards scenegraph is likely to solve this whole class of problems.
So one thing is clear, we want to move towards scenegraph. But what about all the old, QGraphicsView-based code? Well, we already started moving components of Plasma Desktop one by one to QML. This has begun with Plasma Workspaces 4.8, a lot more has moved in the 4.9 cycle, and yet another batch will move with 4.10, which will be released in January 2013. Our credo has been that we want to ship feature-equivalent ports, in order to keep the impact for the user as minimal as possible. There will be a point, however, when we will have to remove support for QGraphicsView in libplasma, and that will likely be libplasma2. We expect this work to take still more than a year, so also third party developers get ample time to move their code to the (much nicer) QML way of doing UI. But why not keep support for QGraphicsView? Well, it’s not that easy, as scenegraph and QGV are due to their respective paradigms more or less mutually exclusive. We’ve spent quite some time trying to come up with solutions that guarantee maximum amount of backwards compatibility, but we also had to ask ourselves if we have the manpower to implement and maintain workarounds for the incompatibilities between scenegraph and QGV. Moreover, what would the impact on our APIs and our code be? the tradeoffs were quite horrific, so in the end we decided to bite the bullet, and remove QGV from the frameworks5 branch. But what will Plasma2 with out QGraphicsView become? What we came up with is actually a very neat and clean approach: Our classes that currently manage the workspace (Corona, Containment, Applet) will become abstract managers that concert how components work together. Containments and Applets will have their UI written in QML (so we can do the rendering in the scenegraph, thus in the graphics hardware). They are extensible through C++ and various scripting languages that have bindings for Qt. This way, you can choose to implement the business logic in your favourite procedural language (C++, Python, Ruby, QtScript, etc.) and do the UI in a declarative way. Things like theming, localization, distribution, and all that will still be offered by the platform.
In Marco’s preliminary branch, where he removed support for QGraphicsView from libplasma2, the result is quite spectacular. The library is already about 30% smaller, and will likely lose another big chunk of code. That means more maintainability, a smaller memory and disk footprint and faster startup. As the functionality of QGraphicsView is more or less a subset of what we can do with QML, it’s not any less powerful or flexible. Just smaller, leaner and meaner (and also a bit easier to grok for developers using our APIs).
As you can see, we have been quite productive during this year’s sprint in Randa, and the above is only one part of what we’ve worked on. We’ve also made quite a dent into our TODO list for the KDE Frameworks 5 port, reviewed lots of patches, fixed bugs left and right, made existing code faster, and caught up with each other on various side projects. This all would not have been possible without the sponsors of the event, and the 287 people who donated through our fundraiser campaign to make this great event in a scenic location possible. Thank you all!